David's Nintendo Code Book

Title Index
System Index
How to read these codes

HARVEST MOON 64 (n64)

checked-no =>Medal Trick: Save the game on the day before the horse race, bet all your cash on a horse, find out who wins, the reload your saved game and bet all your cash on the winning horse. Getting medals is easy now. * Free Betting Medals: Talk to the mayor's wife and place your bets, but don't choose OK. When the horse names are highlighted, press B to exit the selection screen. You get your cash back, but your medals remain placed on the horses. Don't talk to the wife until after the races. If your bet wins, you get the medals, even though you didn't pay. =>Elli's Grandmother: To keep Elli's grandmother from dying, be very careful on the festival day when everyone else is at the town square, but grandma in still in her normal place. Don't talk to her, or she will die. * If you marry Elli, grandma won't die. =>Walk the Dog: Do you want to exercise your dog easily? If you call your dog while a fence or crops separates you from him, he will keep running along the fence, trying to reach you. Keep working while you runs endlessly along the fence. =>Moon Mountain Trick: Climb the tree behind the carpenter's house using A, and hop off onto the mountain. To return, stand in that location and press A to hop back into the tree. This lets you get to the mountain without the bridge. =>No More Dog: To get rid of your dog, in a sense, bring it to the bathroom and drop it on the ground. Eventually it will walk into the dark area that you can't walk in... and fall into a hole. Even if you call it, it won't return. =>Special Items: There are lots of these... * Blue Power Nut: Toss a small fish into the pond near the fisherman's tent. A water imp will appear and give you the nut, which keeps you from getting sick in the rain. * Music Box: In the summer, walk over to the dog house. Stand between the crop crate and the dog house, facing the field. Walk towards the end of the field (go around the crate first) until the tree the map was in is to your left. Dig in the spot where the house and the tree line up until you find the rusty box. Rick at the tool shop can fix it for you. Give it to a girl. * Bottle: Buy a bottle from Rick at one of the festivals. Keep medicine and other liquids in it. * Marble: Plant a moon drop flower and a pink cat flower. A boy named Stu will come by; plant four more of each of the two flowers. Stu will then trade you a marble for the flowers. Oh, Pink Cat seeds are available at the Flower Festival. =>Girl Tips: First, the birthdays are as follows... Ann's is Summer 14, Popuri's is Spring 15, and Karen's is on Winter 29. * To see how a girl feels about you, look at the hearts at the bottom of the text box. White is indifferent, blue is friendly, green is flirtatious, yellow is deeply affectionate, and pink is true love. Aww. * Ann likes talking, pink catmint flowers, wool, and seeing your animals. * Elli likes fish, eggs, and milk. Give her some every day. * Karen doesn't like being pestered by small talk, so don't bug her too much. Instead, talk to her dad and the guy wearing the purple bandana. Give wild grapes to Karen and her dad, and visit her in the bar. =>Invisibaby: When your kid is crawling, pick him up and drop him in front of the bathroom door. Move forward and pick up the baby; the door will open, you will hop in the bath, and when you get out the baby will be invisible. To make the baby visible again, press [START] and then B. =>Easy Chickens: Climb the staircase and leave your chickens on the roof. They will still lay eggs, but you won't have to feed them anymore.

Copyright 1994 - 2011 David Dayton
Return to main menu